#ifndef OPENB3D_DDSLOADER_SOURCE_BMX_RELEASE_WIN32_X86_H
#define OPENB3D_DDSLOADER_SOURCE_BMX_RELEASE_WIN32_X86_H

#include <brl.mod/blitz.mod/.bmx/blitz.bmx.release.win32.x86.h>
int _bb_openb3d_ddsloader_source();

#endif
